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You can check out the full patch notes for yourself below a wide variety of bug fixes are also included. Other changes of note include Attacks of Opportunity no longer working inside of smoke the difficulty of Persuasion has been lowered in Arx and "spider legs now correctly prevent player from getting Webbed." You'll also have the choice of what waypoint to fast-travel to when fleeing combat, and clicking the right mouse button at any time will stop everyone's movement that is chained to the character you're controlling. Additionally, Larian has added "several improvements and hints in Arx that tie people together, and that introduce places and characters." One example of this is a new "thief corpse/ghost in the death-fog storage room." On a related subject, "several" unspecified quests should now close out as they should previously, they could linger as if they hadn't already reached their conclusion. Patch 3, which brings Divinity: Original Sin II to version 3.0.146.559, improves the game's journal, adding or refining quest status updates that should help to keep you better informed about what's going on and what to do next. Some of its nagging issues and areas that players have hoped to see addressed have now been dealt with, as developer Larian Studios has released a big new update. If you've read our Divinity: Original Sin II review or heard the general buzz around the game, you likely already know that it's an outstanding experience.
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